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ArcheAge producer talks tanking, adventure system, and closed beta

Filed under: Betas, Fantasy, Game Mechanics, MMO Industry, New Titles, News Items, ArcheAge AAportal has translated a new interview with XL Games lead designer Kim Kyung-Tae, and the piece sheds a bit...

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Behind the Mask: The Art of War, tanking edition

Filed under: Super-hero, Game Mechanics, PvE, Free-to-Play, Champions Online, Behind the Mask Recently, my girlfriend told me that Behind the Mask hasn't had enough "fun" articles lately. What is...

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The Daily Grind: What was your favorite experience as a tank?

Filed under: Classes, Game Mechanics, Opinion, The Daily Grind, Miscellaneous Maybe you have a sword and shield, maybe you have a really high Dodge rating, maybe you have durable force fields. Whatever...

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Behind the Mask: The best defense isn't a good offense

Filed under: Super-hero, Game Mechanics, Opinion, Free-to-Play, Champions Online, Behind the Mask Blocking is one of the elements that separates Champions Online from just another MMO. Along with...

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Behind the Mask: Practical indestructibility

Filed under: Super-hero, Game Mechanics, Endgame, Opinion, Free-to-Play, Champions Online, Behind the Mask It's not very commonplace to showcase a single build on Behind the Mask. In fact, aside from...

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SWTOR's Georg Zoeller salutes the Trooper class

Filed under: Sci-Fi, Classes, Interviews, Star Wars: The Old Republic He won't play favorites between the choice of builds, but BioWare's Georg Zoeller is remarkably open otherwise when it comes to...

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Behind the Mask: How tanking got easier

Filed under: Super-hero, Opinion, Free-to-Play, Champions Online, Behind the Mask, Guides I've mused for a long time about the problems with tanking in Champions Online, since it's my preferred PvE...

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War of the Immortals shows off the Champion

Filed under: Fantasy, Trailers, Video, Classes, Previews, News Items, Free-to-Play Welcome back on this glorious Tuesday evening for the latest round of War of the Immortals class previews. The...

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SWTOR: So you want to play a Jedi Knight

Filed under: Sci-Fi, Classes, Game Mechanics, Previews, Opinion, Star Wars: The Old Republic, Guides If it's true that gamers would rather play Luke Skywalker than Uncle Owen, then the Jedi Knight is...

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SWTOR: So you want to play a Bounty Hunter

Filed under: Sci-Fi, Classes, Game Mechanics, Launches, Previews, Opinion, Star Wars: The Old Republic, Guides So you're thinking of being a Star Wars: The Old Republic Bounty Hunter, are you? It's a...

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Champions Online reveals new Mountain archetype

Filed under: Super-hero, Classes, Game Mechanics, MMO Industry, News Items, Free-to-Play, Champions Online Champions Online has a new protector in town, and he's about as subtle as Gregor Clegane...

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Behind the Mask: Throwing stones at their glass houses

Filed under: Super-hero, Game Mechanics, PvE, Opinion, Free-to-Play, Hands-On, Champions Online, Behind the Mask This week on Behind the Mask, we're going to take an in-depth look at Champions Online's...

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Leaderboard: Tanks vs. healers

Filed under: Polls, Humor, Miscellaneous, Leaderboard While often seen as a symbiotic pairing against the greatest threats the video game world has ever known, tanks and healers have nevertheless...

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The Daily Grind: Do you play classes you don't like?

Filed under: Fantasy, Lord of the Rings Online, Classes, MMO Industry, Opinion, Free-to-Play, The Daily Grind I recently returned to Lord of the Rings Online in anticipation of the Rohan-themed...

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EVE Evolved: Preparing for the Inferno expansion

Filed under: Sci-Fi, EVE Online, Economy, Expansions, Game Mechanics, Patches, PvP, Opinion, EVE Evolved, Guides, Sandbox, Crafting The Inferno expansion is set to launch on Tuesday May 22nd, promising...

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Lord of the Rings Online previews Guardian changes for Riders of Rohan

Filed under: Fantasy, Lord of the Rings Online, Classes, Expansions, Game Mechanics, News Items, Free-to-Play Guardians in Lord of the Rings Online are tanks. That's pretty much their entire purpose in...

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EVE Evolved: Fitting Minmatar cruisers for PvP in Retribution

Filed under: Sci-Fi, EVE Online, Expansions, Game Mechanics, PvP, Opinion, EVE Evolved, Guides, Sandbox Ever since EVE Online's PvP-focused Retribution expansion landed last month, I've spent most of...

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EVE Evolved: Retribution 1.1 and armour tanking

Filed under: Sci-Fi, EVE Online, Expansions, Game Mechanics, Patches, PvP, Endgame, News Items, EVE Evolved, Dev Diaries, Sandbox While MMO characters typically fall into specialised tank, healer, and...

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EVE Evolved: New Ancillary Armor Repairers aren't up to the task

Filed under: Sci-Fi, EVE Online, Expansions, Game Mechanics, Patches, PvP, Opinion, EVE Evolved, Sandbox EVE Online's Retribution 1.1 patch went live this week, overhauling armour tanking and...

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The Summoner's Guidebook: League of Legends isn't just one gametype

Filed under: Game Mechanics, PvP, Opinion, Free-to-Play, Guides, MOBA, League of Legends, The Summoner's Guidebook After last week's edition of the Summoner's Guidebook, I realized that one of the...

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