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EVE Evolved: Combat boosters

Filed under: Sci-Fi, EVE Online, Culture, Economy, Game Mechanics, Professions, PvP, PvE, EVE Evolved The drug trade has been a part of EVE since the very beginning. Originally, drugs were nothing more...

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EVE Evolved: Top five EVE Online apps

Filed under: At a glance, Sci-Fi, EVE Online, Culture, Tips and tricks, Opinion, EVE Evolved Back in 2004, a friend introduced me to a relatively new space MMO called EVE Online, where the markets were...

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Attacking the holy trinity of MMOs

Filed under: Classes, Game Mechanics, Grouping, Opinion, Academic If you've played MMOs for any length of time, you've probably grown very familiar with the trinity. You can't help but be acquainted...

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EVE Evolved: Medic ships, part 1: The healers of EVE

Filed under: Sci-Fi, EVE Online, Game Mechanics, Guides, Tips and tricks, Grouping, PvE, Hands-On, EVE Evolved The holy trinity of tank, healer and damage-dealer is present in every MMO, including EVE...

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EVE Evolved: Medic ships, part 2: High-end healing

Filed under: Sci-Fi, EVE Online, Game Mechanics, Guides, PvP, Tips and tricks, Grouping, PvE, Hands-On, EVE Evolved In the first of this two-part guide, I looked at some of the more affordable entry...

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Behind the Mask: Finding the Holy Trinity

Filed under: Super-hero, Guides, Grouping, PvE, Opinion, Champions Online, Behind the Mask One of the common statements made among the newer MMO generation is the idea that a game "abolishes the holy...

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Behind the Mask: A glass jaw is not an advantage

Filed under: Super-hero, Game Mechanics, PvE, Champions Online, Behind the Mask Last week, I asked you guys if anyone was interested in a Massively SG. Well, the comments and emails seemed pretty...

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The Daily Grind: Threatening

Filed under: Classes, Game Mechanics, PvE, Opinion, The Daily Grind While not every MMO features aggro mechanics (Second Life is remarkably free of them, for example), nine times out of ten endgame...

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A Mild-Mannered Reporter: The replacements

Filed under: Super-hero, City of Heroes, City of Villains, Classes, Expansions, Game Mechanics, Opinion, A Mild-Mannered Reporter Hey, guys, did you know that Going Rogue is launching in less than a...

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Massively's hands-on with End of Nations' PvE and PvP

Filed under: Historical, Galleries, Screenshots, Trailers, Video, Events (Real-World), Game Mechanics, New Titles, Previews, PvP, PvE, Opinion, War, Hands-On, MMORTS You know that scene in Contact in...

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Wings Over Atreia: Making the cut

Filed under: Fantasy, Aion, Opinion, Wings Over Atreia "What position are you applying for?" The interviewer listens and nods. "Mmhmm. Thank you. Now, what special skills can you bring to the team?"...

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Waging WAR: Guide to defensive stats

Filed under: Fantasy, Game Mechanics, Warhammer Online, Opinion, Guides, Waging WAR Greg takes us through to see the dark side of our character sheets, and explains the various defensive stats found in...

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A Mild-Mannered Reporter: In the case of Tankers

Filed under: Super-hero, City of Heroes, City of Villains, Classes, Game Mechanics, Opinion, A Mild-Mannered Reporter If there's one thing that's always bothered me about the archetypes in City of...

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EVE Evolved: Incursion guide -- Fleet setup and tanking

Filed under: Sci-Fi, EVE Online, Game Mechanics, Professions, PvE, Hands-On, EVE Evolved, Guides In last week's EVE Evolved, I gave my first impressions of EVE Online's newest group PvE activity based...

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Behind the Mask: The power that changed the game

Filed under: Super-hero, Game Mechanics, PvE, Opinion, Free-to-Play, Champions Online, Behind the Mask One of the difficult things about explaining complex systems is that sometimes too much detail is...

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Alter-Ego: Five favorite Fire tank powers

Filed under: Super-hero, Classes, Game Mechanics, Endgame, Opinion, DC Universe Online, Alter-Ego I'll admit it: Of all the powers I've played with in DC Universe Online thus far, the Fire and Ice...

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Alter-Ego: Five powers that make Ice nice

Filed under: Super-hero, Classes, Game Mechanics, PvE, Opinion, DC Universe Online, Guides, Alter-Ego Last week we took a look into the Fire powerset in DC Universe Online, one of the two tanking...

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The Soapbox: Eat your tanking or you won't get your ice cream

Filed under: World of Warcraft, Classes, Culture, Game Mechanics, Patches, Opinion, The Soapbox, Miscellaneous Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not...

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Aeria releases new Eden Eternal Warrior video

Filed under: Fantasy, Trailers, Video, Classes, Game Mechanics, MMO Industry, News Items, Free-to-Play Class systems are sometimes maligned by certain segments of the MMORPG-playing population. Whether...

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Behind the Mask: Pointing fingers and assigning blame

Filed under: Super-hero, Game Mechanics, PvE, Opinion, Free-to-Play, Champions Online, Behind the Mask When I posted about teaming roles last week, I really wasn't expecting the feedback you guys gave...

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