EVE Evolved: Combat boosters
Filed under: Sci-Fi, EVE Online, Culture, Economy, Game Mechanics, Professions, PvP, PvE, EVE Evolved The drug trade has been a part of EVE since the very beginning. Originally, drugs were nothing more...
View ArticleEVE Evolved: Top five EVE Online apps
Filed under: At a glance, Sci-Fi, EVE Online, Culture, Tips and tricks, Opinion, EVE Evolved Back in 2004, a friend introduced me to a relatively new space MMO called EVE Online, where the markets were...
View ArticleAttacking the holy trinity of MMOs
Filed under: Classes, Game Mechanics, Grouping, Opinion, Academic If you've played MMOs for any length of time, you've probably grown very familiar with the trinity. You can't help but be acquainted...
View ArticleEVE Evolved: Medic ships, part 1: The healers of EVE
Filed under: Sci-Fi, EVE Online, Game Mechanics, Guides, Tips and tricks, Grouping, PvE, Hands-On, EVE Evolved The holy trinity of tank, healer and damage-dealer is present in every MMO, including EVE...
View ArticleEVE Evolved: Medic ships, part 2: High-end healing
Filed under: Sci-Fi, EVE Online, Game Mechanics, Guides, PvP, Tips and tricks, Grouping, PvE, Hands-On, EVE Evolved In the first of this two-part guide, I looked at some of the more affordable entry...
View ArticleBehind the Mask: Finding the Holy Trinity
Filed under: Super-hero, Guides, Grouping, PvE, Opinion, Champions Online, Behind the Mask One of the common statements made among the newer MMO generation is the idea that a game "abolishes the holy...
View ArticleBehind the Mask: A glass jaw is not an advantage
Filed under: Super-hero, Game Mechanics, PvE, Champions Online, Behind the Mask Last week, I asked you guys if anyone was interested in a Massively SG. Well, the comments and emails seemed pretty...
View ArticleThe Daily Grind: Threatening
Filed under: Classes, Game Mechanics, PvE, Opinion, The Daily Grind While not every MMO features aggro mechanics (Second Life is remarkably free of them, for example), nine times out of ten endgame...
View ArticleA Mild-Mannered Reporter: The replacements
Filed under: Super-hero, City of Heroes, City of Villains, Classes, Expansions, Game Mechanics, Opinion, A Mild-Mannered Reporter Hey, guys, did you know that Going Rogue is launching in less than a...
View ArticleMassively's hands-on with End of Nations' PvE and PvP
Filed under: Historical, Galleries, Screenshots, Trailers, Video, Events (Real-World), Game Mechanics, New Titles, Previews, PvP, PvE, Opinion, War, Hands-On, MMORTS You know that scene in Contact in...
View ArticleWings Over Atreia: Making the cut
Filed under: Fantasy, Aion, Opinion, Wings Over Atreia "What position are you applying for?" The interviewer listens and nods. "Mmhmm. Thank you. Now, what special skills can you bring to the team?"...
View ArticleWaging WAR: Guide to defensive stats
Filed under: Fantasy, Game Mechanics, Warhammer Online, Opinion, Guides, Waging WAR Greg takes us through to see the dark side of our character sheets, and explains the various defensive stats found in...
View ArticleA Mild-Mannered Reporter: In the case of Tankers
Filed under: Super-hero, City of Heroes, City of Villains, Classes, Game Mechanics, Opinion, A Mild-Mannered Reporter If there's one thing that's always bothered me about the archetypes in City of...
View ArticleEVE Evolved: Incursion guide -- Fleet setup and tanking
Filed under: Sci-Fi, EVE Online, Game Mechanics, Professions, PvE, Hands-On, EVE Evolved, Guides In last week's EVE Evolved, I gave my first impressions of EVE Online's newest group PvE activity based...
View ArticleBehind the Mask: The power that changed the game
Filed under: Super-hero, Game Mechanics, PvE, Opinion, Free-to-Play, Champions Online, Behind the Mask One of the difficult things about explaining complex systems is that sometimes too much detail is...
View ArticleAlter-Ego: Five favorite Fire tank powers
Filed under: Super-hero, Classes, Game Mechanics, Endgame, Opinion, DC Universe Online, Alter-Ego I'll admit it: Of all the powers I've played with in DC Universe Online thus far, the Fire and Ice...
View ArticleAlter-Ego: Five powers that make Ice nice
Filed under: Super-hero, Classes, Game Mechanics, PvE, Opinion, DC Universe Online, Guides, Alter-Ego Last week we took a look into the Fire powerset in DC Universe Online, one of the two tanking...
View ArticleThe Soapbox: Eat your tanking or you won't get your ice cream
Filed under: World of Warcraft, Classes, Culture, Game Mechanics, Patches, Opinion, The Soapbox, Miscellaneous Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not...
View ArticleAeria releases new Eden Eternal Warrior video
Filed under: Fantasy, Trailers, Video, Classes, Game Mechanics, MMO Industry, News Items, Free-to-Play Class systems are sometimes maligned by certain segments of the MMORPG-playing population. Whether...
View ArticleBehind the Mask: Pointing fingers and assigning blame
Filed under: Super-hero, Game Mechanics, PvE, Opinion, Free-to-Play, Champions Online, Behind the Mask When I posted about teaming roles last week, I really wasn't expecting the feedback you guys gave...
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