
It's always weird coming to the end of an expansion and seeing the road before you suddenly much shorter than you remember it was the last time you gave it a serious look. Very soon things will radically change -- the gear that made us gods will be obsolete, health pools will be laid low, and the stats that we had come to loathe will be no more. As they say, all good things must come to an end. Pandaria is no different.
This is a path we've walked before, in the twilight of every expansion. As the content winds down in its own interminable fashion, and we run that end raid for the umpteenth time, we find solace in trying new experiences through the prism of alts. As I discussed in last week's post, with the advent of the boosting feature, many folks will be trying out paladin tanks for the first time -- especially since they now have the advantage of skipping the (painful) journey of leveling a tank entirely. This guide is for them.
Filed under: Paladin, (Paladin) The Light and How to Swing It